Changing skills.

I just want to touch on some skills that, due to the simplification / replacement of mechanics, have become unnecessary or ineffective.

"Hangman's Trick"

The skill is now semi-useless for obvious reasons. Hook mechanics have been changed.

New: A Survivor who breaks the hook while you are carrying another Survivor on your shoulder gets the "Exposed" effect 10/15/20 sec. The hook does not stop being active after a sacrifice.

"Overwhelming presence"

Items in the game were heavily nerfed and the skill, which already did not enjoy authority, became completely useless. Let's make the death of Franklin 2.0.

A wounded survivor is 20/30/40% less effective at using an item.

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