Add actual flash blindness to some Blind effects on killer?

While in another thread I just realized killers have no way to do flash blindness on survivors similar to Flashlights or Blast Mines, etc. It might be fun if some of the effects that currently inflict the Blind condition could also inflict a short duration flash blindness where the survivor can’t see the screen. (It doesn’t have to literally be the same graphic that killers get when flash blinded, it could be an inky screen filled with smoke from the entity for instance. But the mechanical effect would otherwise be the same as a flash blind.)

This could be an interesting way to beef up a couple of perks and add-ons which currently just inflict Blindness but are otherwise a bit underpowered, especially against swfs. So long as the flash blinds are only a couple of seconds and only happen sporadically it would probably be pretty reasonable effect.

The main question then is which specific perks/add-ons could use this sort of extra effect and how do they trigger? For example:

  • Hex: The Third Seal. In addition to the current Blindness effect, it could make it so if the killer hits a survivor they are flash blinded for two seconds. Pretty strong effect in a chase but it’s a Hex so it should be impactful. If that turned out to be too strong, even for a Hex, the flash blinds could have a cooldown between triggers
  • Fearmonger: Survivors touching a gen being flash blinded for two seconds, kind of like Blast Mine currently works. Again, this would be on a cooldown. Alternatively, this could also work on Dragon’s Grip instead of Fearmonger potentially.
  • Add-ons that inflict Blindness on a hit: In addition to the Blindness, they could now flash blind periodically with a cooldown.


Obviously I’m not looking for survivors to just run around all the time not being able to see the screen. But a periodic burst of not seeing anything on certain perks and add-ons could be kind of a fun way to buff them up a bit if desired.

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