Buff/Rework your mascot killer (Trapper)
Behavior, you guys have been using trapper as the mascot for the game, he's in every poster of dbd. Then atleast make him stronger and make his power matter more. His power is completely disabled by just one survivor following him around and disarming traps while others do gens (especially in swfs), making him an M1 killer. Make him start with more traps, because against higher mmr survivors if you go around the map collecting traps and placing them, 2 gens fly by then! And it'll be safe to say that at high mmr, survivors rarely fall for your traps anyways. And ofcourse they can Dead Hard through it 🤣 Make him place his traps faster so it can be used as an anti-loop. Also, i've had matches where survivors got caught in traps 3 times in a row, but they escaped BY THEMSELVES by the time i got there, thus making his traps even less rewarding. If you make his "iridescent stone" add on basekit, it'll help him out massively, cuz then he won't have to go around the map re-arming his traps after survivors keep disarming them, it'll save his time so he can find and chase survivors instead. Just a few ideas to bring Trapper from trash tier to A tier atleast, since he's literally the mascot of the game.
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