pinhead's chains

  • those should be more resilient imo. in certain maps his power is literally useless cause chains will break too much easily... if you really want to avoid to buff his base kit, at least you should change certain addons (the ones that allow you to increase the maximum gateway Casting distance by a certain amount of meters or the ones that increase the travel distance for your chains) into something more useful, like stronger chains

Comments

  • I don't think his chains need to be stronger as much as pinhead shouldn't break his own chains. Nothing is worse then a survivor getting away because you had to break your own chain to reach them.

  • Pinhead is a noob stomper. But his power gets pretty much nullified when facing survivors that know how his power works.

  • @Crowman said:

    I don't think his chains need to be stronger as much as pinhead shouldn't break his own chains. Nothing is worse then a survivor getting away because you had to break your own chain to reach them.

    i wonder then why devs put those addons that extend your range if those addons are useless due to the fragility of your chains...

  • @Tsulan said:

    Pinhead is a noob stomper. But his power gets pretty much nullified when facing survivors that know how his power works.

    technically every killer is a noobstomper if you know how to play (even legion)

  • The environment shouldn't instantly break his chains, and he shouldn't instantly break his chains.

  • @Tostapane said:

    https://forum.deadbydaylight.com/en/discussion/comment/2936175#Comment_2936175

    technically every killer is a noobstomper if you know how to play (even legion)

    Well yes, but his power can be a little harder to understand for newer players. Which will then get stomped.

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2936537#Comment_2936537

    Well yes, but his power can be a little harder to understand for newer players. Which will then get stomped.

    true

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/322018/pinheads-chains

    Ummm....I hate to tell you. But he DOES have an add on like that..

    And it makes him a tier.

    he doesn't have anything like that... the only addon that help in direct chases are impaling wire (the one that will summon more chains automatically if the survivors use the environment to break them)... i won't ever consider engineer's fang cause that addon is a NERF to your power (sure, you can directly injure the survivors the 1st time... but when you have to down them that power will be utterly weak due that only 2 chains will spawn instead of 3... not worth imo)

  • @Tostapane said:

    https://forum.deadbydaylight.com/en/discussion/comment/2936685#Comment_2936685

    he doesn't have anything like that... the only addon that help in direct chases are impaling wire (the one that will summon more chains automatically if the survivors use the environment to break them)... i won't ever consider engineer's fang cause that addon is a NERF to your power (sure, you can directly injure the survivors the 1st time... but when you have to down them that power will be utterly weak due that only 2 chains will spawn instead of 3... not worth imo)

    Not sure how 6s of wallhacks is not useful in a chase

  • @OpenX said:

    https://forum.deadbydaylight.com/en/discussion/comment/2937649#Comment_2937649

    Not sure how 6s of wallhacks is not useful in a chase

    he doesn't have addons that give you wallhack... you can guess the survivor's direction by looking at your spawned chains ONLY DURING THE CHAINHUNT... but if you let the activation of the chainhunt and ignore the box, you are playing wrongly...

  • @Tostapane said:

    https://forum.deadbydaylight.com/en/discussion/comment/2937668#Comment_2937668

    he doesn't have addons that give you wallhack... you can guess the survivor's direction by looking at your spawned chains ONLY DURING THE CHAINHUNT... but if you let the activation of the chainhunt and ignore the box, you are playing wrongly...

    ???

    Screenshot 2022-05-05 001850.png

    He absolutely has a wallhack addon. And it's one of his best addons in chase, behind impaling wire and engineers fang

  • @OpenX said:

    https://forum.deadbydaylight.com/en/discussion/comment/2937675#Comment_2937675

    ???

    https://us.v-cdn.net/6030815/uploads/8B05ZCKU5N5O/screenshot-2022-05-05-001850.png

    He absolutely has a wallhack addon. And it's one of his best addons in chase, behind impaling wire and engineers fang

    I was speaking when not hitted by the chains... Imo it's pointless since survivors chained will be hit anyway... Wasted addon imo

  • @Tostapane said:

    • those should be more resilient imo. in certain maps his power is literally useless cause chains will break too much easily... if you really want to avoid to buff his base kit, at least you should change certain addons (the ones that allow you to increase the maximum gateway Casting distance by a certain amount of meters or the ones that increase the travel distance for your chains) into something more useful, like stronger chains

    I think Bhvr should copy the chain breaking mechanic from Deathslinger and put it into Pinhead's base kit and have add-ons for it. We can't forget how chained survivors shouldn't stun you nor vault windows and pallets