BHVR misses the Mark

BHVR: the problem with GF is Marking people.

GF players: No it's not! The problem is GF is an M1 killer whose power is staring at people and the counter to it is just starring back at him! And even in a staring contest he loses. Samination pointed that out in a joking way when he put Myers and GF in a stare contest in one of his episodes.

He LOSES ALL POWER because you SEE him. No other killer has such as weakness. They all possess something else but not GF. GF has no mobility like Wraith, has no Slowdown like Pig and has no massive power up like Myers. Once you see GF it's over for GF. And wether you can Mark someone or not is completly out of GF's control, it's in the Survivors control, cause they can hide themselves better because they are smaller characters and they have a gigantic advantage in Revealing GF while being safe from stalking. So no GF doesn't need a power up after he Marks someone he needs a way to play that doesn't require such a cumbersome process.

BHVR: But Nighshroud makes you have no TR and you can attack whenever you want.

GF player: Yeah and me suddenly using Nightshroud is a massive audio cue to the Survivors who were hearing the TR until i used Nightshroud...

You need to rethink the concept of the killer and it's not that hard at all. Go search the Feedback section of the Forum. You have multiple ways of making GF a serious stalker without changing the HUMAN nature of the character.

If Sadako and Pinhead can have objects giving them passive bonuses why can't GF have camera's spread through the Map to stalk survivors? It's a simple idea that fits the character and changes nothing about the Human nature of the character.

I've left so manny detailed ideas to help YOU guys improve and i've never heard something back. So i guess my feedback is useless to you but at least i can leave this here for THE PLAYERS TO SEE.

Comments

  • I'd start with making Spine Chill not work against Night Shroud, and remove the damn floaty cloth. It makes it far too easy to spot you.

    I also greatly dislike that your reveal progress is "saved" now, so if you almost get revealed, get behind cover, then they begin revealing you again you instantly lose power. I'd much rather just have the old reveal back if it's gonna be that punishing. If you want to make reveal more consistent, you could add a visual zone on screen for the reveal to make it easier for survs to know where to aim.

  • And my post got sent to the Feedback section to be completly forgotten again... This is riddiculous.