Solution for boons

So boons currently completely undermine dull totem cleansing.

My ideea is,for each dull totem cleansed,the survivors are able to have 1 blessed totem on the map.

On the boon perk icon when in a match,you will get a number starting from 0 and with each dull totem cleansed that number will rise by 1 up to a maximum of 4 letting you know how many boons can be active on the map at the same time.

With that being said,I know what you're thinking,but if you cleanse 4 dull totems,there wont be enough to have 4 blessed totems active at the same time unless killer has hexes so it makes it kinda pointless.

This is where another mechanic comes in play.

Each cleansed totem can be blessed and be turned into blessed totems,but if the killer snuffs them out,it will turn into a clensed totem again.

This will fix the noed issue,making survivors be wary of noed before the endgame starts.

And also helps Pentimento,that almost never gets value because survivors never cleanse anymore in the current boons status,this would mean a cleansed hex or dull totem can be beneficial for both killer and survivors which I think its fair.

This will also help with not making noed completely unviable as a killer can get more dull totems if the survivors bless a hex totem,that turns into a dull totem if the killer snuffs it out.

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