Blight's addons ideas.

In my opinion the Devs could change the Blight addons a little bit since they are let's say "Wrong" for some players and here are some changes:

Vigo's journal: Gain unetectable status during a Rushing, increases undetectable time by 5 seconds for each token used.

Summoning Stone: Hitting a survivor during a rushing will call the entity to block windows, generators, totems and exit gates within 15 meters for 16 seconds.

Soul chemical: After slam within 16 meters of a survivor, it will trigger a tremendously difficult skill check in the following actions heal, sabotage and repair if you miss the skill check you will lose 5% of your progress

Alchemist's ring: after hitting a survivor while Blighted Corruption is charging it will increase its cooldown by 10%, if it hits during rushing the cooldown will be 15%.

Iridescent Bright Tag: Hitting a survivor on your penultimate token will apply Incapacitated for 45 seconds, Haemorrhage and mangled status until they heal, hitting a survivor on your last token in addition to applying the effects will instantly knock them down.

I hope you like these ideas!

Comments

  • @CrazyClaire said:

    In my opinion the Devs could change the Blight addons a little bit since they are let's say "Wrong" for some players and here are some changes:

    Vigo's journal: Gain unetectable status during a Rushing, increases undetectable time by 5 seconds for each token used.

    Summoning Stone: Hitting a survivor during a rushing will call the entity to block windows, generators, totems and exit gates within 15 meters for 16 seconds.

    Soul chemical: After slam within 16 meters of a survivor, it will trigger a tremendously difficult skill check in the following actions heal, sabotage and repair if you miss the skill check you will lose 5% of your progress

    Alchemist's ring: after hitting a survivor while Blighted Corruption is charging it will increase its cooldown by 10%, if it hits during rushing the cooldown will be 15%.

    Iridescent Bright Tag: Hitting a survivor on your penultimate token will apply Incapacitated for 45 seconds, Haemorrhage and mangled status until they heal, hitting a survivor on your last token in addition to applying the effects will instantly knock them down.

    I hope you like these ideas!

    VJ: Not sure why this needs this, but the undetectable lasting a short time after the rush could be nice to have.

    SS: That seems to be an unnecessary amount of buff. It's could be buffed to the same level of Blood Favor, along the lines of 24 meters or 32 meters.

    Soul Chemical: Sabotage doesn't have skill checks anymore, and skill checks always lose at least 10%.

    AR: So it charges slower if you hit with a basic attack, but charges faster if you hit with the rush? Interesting but you may need to compare it to the charge speed of Adrenaline Vial and the Shredded notes, to see how the numbers compare.

    IBT: The add-on doesn't need a buff. It's fine as it is.

    Surprised you're you only touched higher level add-ons, and didn't touch Placebo Tablet, Compound 7, and Chipped Monocle.

  • @CharlieChatBox said:

    https://forum.deadbydaylight.com/en/discussion/314747/blights-addons-ideas

    VJ: Not sure why this needs this, but the undetectable lasting a short time after the rush could be nice to have.

    SS: That seems to be an unnecessary amount of buff. It's could be buffed to the same level of Blood Favor, along the lines of 24 meters or 32 meters.

    Soul Chemical: Sabotage doesn't have skill checks anymore, and skill checks always lose at least 10%.

    AR: So it charges slower if you hit with a basic attack, but charges faster if you hit with the rush? Interesting but you may need to compare it to the charge speed of Adrenaline Vial and the Shredded notes, to see how the numbers compare.

    IBT: The add-on doesn't need a buff. It's fine as it is.

    Surprised you're you only touched higher level add-ons, and didn't touch Placebo Tablet, Compound 7, and Chipped Monocle.

    the ibt buff is why i hardly see any blight using this addon.

    And I only spoke of the superior addons because they are what I use the most.

    And if I were to talk about all addons the post would be called "changes in all blight addons"

  • Iridescent Blight Tag doesn’t need changes. Alchemist Ring should be changed entirely to not affect his recovery since that is his intended downtime. Eg, make it Infectious or something instead that activates on a Lethal Rush down or whatever.

    The Vigo’s Journal change is neat, don’t know if it needs it though. The Summoning Stone change is way too strong. Soul Chemical change is fine but it’ll still never be more than a gimmick because it relies on a skillcheck.