DS nerf/buff

I have a proposal.
DS:
Buff:no more obsession perk.
Nerf:"chasingtime" perk, Standing within the Killer's terror radius while in a Chase for 150/120/90 seconds activates the Perk. 

In this way it becomes a perk that requires more skills and give a reward only for the player who managed the chase for a long time.


P.s. sorry for my Basic English (it's not my native language) i can easily reading and hearing eng, but i have some problem with writing.

Comments

  • Lanis_ said:
    I have a proposal.
    DS:
    Buff:no more obsession perk.
    Nerf:"chasingtime" perk, Standing within the Killer's terror radius while in a Chase for 150/120/90 seconds activates the Perk. 

    In this way it becomes a perk that requires more skills and give a reward only for the player who managed the chase for a long time.


    P.s. sorry for my Basic English (it's not my native language) i can easily reading and hearing eng, but i have some problem with writing.
    That’s the problem majority of killers have with that perk though is they commit to a chase and then they get a free escape after a 3 gen run, and if you had a team of good runners welp gg mr killer lol
  • So its not going to work vs Myers, Pig etc. Survivors will start crying

  • @Lanis_ said:
    I have a proposal.
    DS:
    Buff:no more obsession perk.
    Nerf:"chasingtime" perk, Standing within the Killer's terror radius while in a Chase for 150/120/90 seconds activates the Perk. 

    In this way it becomes a perk that requires more skills and give a reward only for the player who managed the chase for a long time.

    P.s. sorry for my Basic English (it's not my native language) i can easily reading and hearing eng, but i have some problem with writing.

    So you want a DS buff for competent and a nerf for bad ones?
    Do you ever think about the suggestion you make?