how to fix totems

when you start the game you see the auras of all 5 totems you can then go to the one you think is best hidden and light it that way when its broken you know it wasn't because of stupid placements for perks like haunted ground and noed those will remain random

Comments

  • YES! You've read my mind on this!
    NAILED IT!

  • Meanwhile survivors are caged below the map and can tbagg or click at each other :smile:

  • @ReneAensland said:
    YES! You've read my mind on this!
    NAILED IT!

    cool it fixes the problem of ruin being broken too fast

  • @friendlykillermain said:

    @ReneAensland said:
    YES! You've read my mind on this!
    NAILED IT!

    cool it fixes the problem of ruin being broken too fast

    It also eliminates the "Totems aren't placed correctly." Well, you're the dumbass who put it there.

  • What if you have more than one hex totem? How do you select which one to place?
  • @Doc_W__HOLLIDAY said:
    What if you have more than one hex totem? How do you select which one to place?

    Not only that but players will just try to spot the killer and follow him to the totem. As soon as he's out of TR that ######### is doused and cleansed.

  • steezo_de said:

    @Doc_W__HOLLIDAY said:
    What if you have more than one hex totem? How do you select which one to place?

    Not only that but players will just try to spot the killer and follow him to the totem. As soon as he's out of TR that ######### is doused and cleansed.

    And while you're finding a totem(s), survivors can sit there and genrush uninterrupted. 
  • So what when all 5 placements are #########?
    Which is common on all old maps btw.

  • @Doc_W__HOLLIDAY said:
    steezo_de said:

    @Doc_W__HOLLIDAY said:

    What if you have more than one hex totem? How do you select which one to place?

    Not only that but players will just try to spot the killer and follow him to the totem. As soon as he's out of TR that ######### is doused and cleansed.

    And while you're finding a totem(s), survivors can sit there and genrush uninterrupted. 

    Yeah. As bad as some of the totem placements can be, it can work too, and I'd rather have something take immediate effect than waste any more time when that's the biggest thing going against killers in the first place. Time.

    It might be interesting if killers could have an overview of the map before the game starts and decide where to make totems active or even where to put keys in macabre stations.. kind of like a strategic mode, but I doubt devs would want to put effort into that when they have other things to fix.