how to fix totems
when you start the game you see the auras of all 5 totems you can then go to the one you think is best hidden and light it that way when its broken you know it wasn't because of stupid placements for perks like haunted ground and noed those will remain random
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YES! You've read my mind on this!
NAILED IT!
Meanwhile survivors are caged below the map and can tbagg or click at each other
cool it fixes the problem of ruin being broken too fast
It also eliminates the "Totems aren't placed correctly." Well, you're the dumbass who put it there.
Not only that but players will just try to spot the killer and follow him to the totem. As soon as he's out of TR that ######### is doused and cleansed.
So what when all 5 placements are #########?
Which is common on all old maps btw.
Yeah. As bad as some of the totem placements can be, it can work too, and I'd rather have something take immediate effect than waste any more time when that's the biggest thing going against killers in the first place. Time.
It might be interesting if killers could have an overview of the map before the game starts and decide where to make totems active or even where to put keys in macabre stations.. kind of like a strategic mode, but I doubt devs would want to put effort into that when they have other things to fix.