pyramid head floor creep
friend recently got pyramid head, and it was my understanding that you could surround a hook with creep to help spread corruption. tried it and it disappeared instantly. did they change this? or are we just stupid?
friend recently got pyramid head, and it was my understanding that you could surround a hook with creep to help spread corruption. tried it and it disappeared instantly. did they change this? or are we just stupid?
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It’s an anti camp method of sorts, to allow unhooks without forcing torment, the y immediately go away around hooks.
He never was able to do that it always goes away instantly in the basement, gens, hooks, door switches, and I think totems as well.
Omg hi okay I play a lot of PH let me explain!!
So basically, Pyramid Head has two different types of Trails in the game's code; a Trail Element, and a Restricted Trail Element.
By default, each segment of the Trail lasts for 75 seconds, and 100 can be spawned on the map at any one time. Going over this limit will simply remove the oldest Trails, think Hag when placing excess traps.
However, a Restricted Trail Element has a lifespan of 3 seconds, and only 25 Restricted Trails can spawn at any one time.
A Trail Element will become a Restricted Trail Element if placed either:
It's been like this since launch; effectively, it's a failsafe to prevent survivors from being forceably tormented because you placed them too close to a Prop that they must work on. It helps balance out the insane tracking he gets.
If you have any questions, feel free to ask or check out the Wiki:
It’s near gens? Mained him for 500 hours and didn’t even know that lol
Gens, Hooks, Exit Switches, Hatch, and Basement!
Fun fact: you can actually figure out where Hatch is because even if it's invisible the Trails still can't spawn near it!
That’s actually really cool.