Did they turn on/ increase hit validation again?

Normally i play ranged killers these days so hit validation doesn't get a chance to screw me over, but when i did play loopable killers the hits at pallets seemed fair and survivors didn't complain or anything.

Recently i decided to use bubba for some tome challenges and constantly got hit validated. I would hit them with my saw and blood would cover my screen (no scream) but they would just stun me and run away. Some of them even had a delay between the hit and stun making it look really odd.

Is it just me?

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