Did they turn on/ increase hit validation again?
Normally i play ranged killers these days so hit validation doesn't get a chance to screw me over, but when i did play loopable killers the hits at pallets seemed fair and survivors didn't complain or anything.
Recently i decided to use bubba for some tome challenges and constantly got hit validated. I would hit them with my saw and blood would cover my screen (no scream) but they would just stun me and run away. Some of them even had a delay between the hit and stun making it look really odd.
Is it just me?
Comments
I only ever get validated on hatchets