Nemesis Zombie add-on idea

I just played a game against Nemesis and was pretty confused by their Terror Radius constantly switching on and off, especially when zombies were around, like if they had it's Terror Radius instead, so I got an idea!


So what if one of the weaker add-ons from the Nemesis added Terror Radius to Zombies?

For example Zombies could have a 16m Terror Radius which could confuse some Survivors, especially on indoor maps.


It could be a rework for the add-on called S.T.A.R.S. Field Combat Manual, it hurts the effectivenes of Zombies slightly, since they wouldn't be as stealthy and that's why it would be a common add-on, but adds a unique effect that could confuse Survivors instead of just changing the color of aura when Zombies hit them.

But if you want to make it tiny bit more viable, increase the movement speed of Zombies with this add-on by 100%.

Comments

  • I wouldn't mind the terror radius piece, but giving that much additional speed is a big no-no. Even at the cost of adding terror radius to the zombies, it would be more worth it than not to run that add-on (since the survivors will have to eventually flee the zombies anyways.. provided they don't get stuck). I might be wrong on this, but with his other speed add-ons couldn't the zombies move faster than the survivors? Too lazy to do the math.

  • @GoshJosh said:

    I wouldn't mind the terror radius piece, but giving that much additional speed is a big no-no. Even at the cost of adding terror radius to the zombies, it would be more worth it than not to run that add-on (since the survivors will have to eventually flee the zombies anyways.. provided they don't get stuck). I might be wrong on this, but with his other speed add-ons couldn't the zombies move faster than the survivors? Too lazy to do the math.

    If this add-on was made with the 100% movement speed bonus and if you combined it with the Ultra Rare add-on that increases movement speed by 150%, since the values are additional, zombies would still be tiny bit slower than Survivors.

    They would have moved at 3.5 m/s and Survivors move at 4.0 m/s.

  • Nice, no need for the speed though. A terror radius is fine for a common.

  • that amount of speed for a common addon is insane, zombies are already easy to spot so the downside isn't that powerful to grant that effect

    without it i'd be fine with it