Sooo... is trapper gonna be good ol trapper for the next whoever knows how long?
Trapper needs a buff, and he's the og's of killers so it would he sad to see him be changed completly. I just can't see how he can be made better. Trapper is just insainly week. I feel like trapper will never get a big change which I can't decide is good or bad cause like I said, he's the og🥺
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Trapper and his playstyle is pretty much gone. Hit and run used to be a legitimate strategy, and maps weren't this huge when the game first came out. Trapper has to sacrifice early and mid-game for a hopefully good endgame, but that can backfire badly. As a trapper, the only viable strategy nowadays is start playing for a 3-gen right off the start, pushing people off the 3 gens in closest proximity and trapping the surrounding area. End-game perks like NoED, No way out and Bloodwarden are nice, or you can go nuts with an Iron Grasp / Agitation / Mad Grit / Starstruck build and pray you get someone to basement.
His latest buffs were nice, the add-on to start with all your traps is horrible though, because not being able to pick your traps back up is essentially killing your power. At the end of the day, he's a basic M1 killer, and as long as one can play those pretty well, then he's alright, maybe catching someone off guard with the occasional trap.
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Start with 2 traps, carry 2, 6 more traps on the ground to the total of 8 (instead of between 5 & 7) was his greatest buff since he really needed the convenience of carry 2.
Though after many patches, maps get massive nerf on him. And I can make a full list of map nerfs that affect on Trapper (brighten Lery & Game, removal of door step that hide his traps ect...). Trapper from "not enough trap to setup" to "not enough place to setup"
Just a random idea passes by, but I think if he can carry 1 trap. In exchange of his strong addon rarity lower (Honing stone to Green, Bloody coil to Purple ect...) would make him various play style to go against.
He still have alot of small buff addon that should not take an addon slot (30% setup faster, 50% setup faster, 30% disarm slower ect...) I really think "50% setup faster, 30% disarm slower, Wax brick" combined into a Red addon, or "Make shift & Bear oil" combined into a Yellow addon.
The buffs made him a lot better.(A simple number change took them 5 years, pretty good job so far). But, Old Trapper was so bad even these changes did not move him from the F tier. More changes needed include all traps spawn with him. And RNG with his traps removed or reworked.
3 gen strat is not viable these days due to Circle of Healing. That perk makes it impossible to win the war of attrition against 3 or more survivors
It's the closest thing to "viable" as trapper is going to get, or do you have something else in mind?