a grim prognosis
the dead horse that has been reduced to dust still beckons.
a'ight. here it is. this game is doomed. yes, it has grown in popularity but so has the "the bad stuff".
swf and camping/tunneling. both go on unabated, rationalized and justified. i heard someone on the dbd forum say, "it's a horror game, it isn't meant to be fun.", in regards to epic camp, hook farm and rehook. i think i speak for all of us when i say that i feel philosophically comforted. overjoyed even, as it all makes sense now. ....whatever....
the brutal truth is...if a large part of the community isn't enjoying the experience, they aren't going to stick around. i love this game but i seldom play killer anymore. after a few games, i remember why i don't. (swf) give me a choice is my answer for that. i don't see that happening though.
80% of the games i played last night featured epic camp/rehook and tunneling. stack a couple games like that in a row and a less than fanatical frame of mind emerges.
just sayin'. these two things....are killing the game. justify the nonsense all you want to but you will soon be muttering it to yourselves.
Comments
Camping and Tunneling doesn't exist, because the games inbalancer or SWF. It exists because the core game mechanics encourage them:
When a survivor is hooked, they become a point of interest for all the others. One with a timer attached, that brings a lot of points. It comes natural to use them as bait. Besides that, hooks can be quite close to other Points of Interests, which allows the killer to defend them as well. Of course that might cause a rescue, but you can still tunnel them or slow the game down for your favor protecting important gens or totems as well.
Tunneling on the other hand comes from the nature that this games is about elimination. And getting rid off one player of the opponent team fast, while they are still quite vulnerable, helps snowballing the game in your favor.
I'm not a fan of it. But I understand, when people go with it. And yes, I know it can be contered and doesn't work against survivors rushing gens etc. But that works against every killer strategy. Those two points aren't directly related of Killer choosing this playstyle. It might be, if other playstyles got easier, that it happens more rarely. But just because they might find it boring and not because they got harder to do than other stuff.
you don't see me speaking to people in here? ah, i forgot. you're kind of....special.
you're in jail. enough said.