Perk Idea: Shell Shocker
You compensate your mind and sight to see what you're feared of, when making a mistake.
When you've failed a skill check on a generator and explodes, the killer's aura will be revealed to you for 4/5/6 seconds.
Shell Shocker has a cooldown for 50/40/30 seconds when activated.
"There is no difference between winning and losing, and this is how I decide."
Comments
eh?
I think it'd be balanced, if a bit weak.
my main question would be "why run this?".
Because you can see the killer when you fail, giving you time to hide. I got this idea from someone. This is originally called Compensate.
This perk is an idea from Identity 5, as he said.
O.K, I can see the use for that.