Nemesis Has Some Weird Tentacle Hitboxes
I've noticed when playing Nemesis that his hitboxes on his tentacle are out for like an extra second after the whip. Played a match as him last night and so many moments where I hit someone and I questioned it cause it didn't look right. Don't know if it's just hit validation being dumb or Nemesis just has a delayed hitbox with his tentacle.
Comments
That's drag tech or however it's called, pretty cool
yup
This tech is what makes nemesis actually interesting and requires some skill.
there are also some visual glitches with the tentacle not coming back to him in some cases. he just stands there with his hand out.
I experienced it, but only in t3 for some reason.
Weird hitboxes? Oh no! Not in Dead by Daylight!