Hex haunted ground
I’ve played two matches today where the killer had hex haunted ground hex undying and hex ruin and during these two matches all hexes were cleansed however when cleansing haunted ground in both matches we were exposed twice is there a glitch now?
Comments
Undying say everything... not a glitch
What happens is that you cleanse Haunted Grounds & get exposed. Then Hex: Undying transfers Haunted Grounds to it as normal. So when you cleanse again; it's Haunted Grounds a second time.
But the second hex hg is suppose to turn into a dull totem if it switches with undying then we shouldn’t be exposed
No. What happens is:
This is how it works, and how it has worked for a long while. It's not a bug.
Read the discription it says hex haunted ground becomes a dull totem there can’t be two.
Yes, unless they have undying. Undying turns into whatever hex was cleansed. Ergo, when you cleanse haunted ground, undying totem turns into a new haunted ground.
That's WITHOUT Undying. No perk lists effects of a DIFFERENT perk.
Undying turns into haunted Grounds, for all intents and purposes. Meaning there are still 2 HG after you cleanse one, because Undying TURNS INTO HAUNTED GROUNDS.
So:
This is WHY people pair Haunted Grounds and Undying together.
Edit: Typos
Oh s**t ima try that
I thought this is common knowledge by now. Why else would people include Haunted ground with full hex builds?
So you still have 2 totems with Haunted Grounds after cleansing? Hmmm. I might have to try that. I assumed that when you cleanse the first, the 2nd goes dull, and THEN Undying activates so you only get 1 Lit Totem back. Interesting.
No when you cleanse one haunted totem, it gets replaced by Undying. The other haunted totem stays