Third seal buff - inflicts oblivious status effect forever. totem aura is seen once all 4 inflicted.

Basically in the title.

i think it would be a good buff, my only problem being that you could inflict up to 3 survivors permenantly with no downside. but that could easily be fixed by having the totems aura be revealed when any survivor dies.

How the buff would look =

Hex the third seal = when survivors are struck with basic attacks they become blinded and inflicted with the oblivious status effect until this totem is cleansed.

When a survivor dies, or all four survivors are inflicted, the totems aura becomes revealed for 120-90-60s.

Comments

  • Obliviousness not going away would be too powerful, same reason if it was just the blindness effect that would last forever, that's why it's a hex in the first place. Blindness and obliviousness/undetectable are pretty strong status effects.

    And making the totem visible to all survivors, no matter the duration, is a dumb idea. Why have a hex if its aura is visible to survivors "Here's my hex guys, do what you want with it" It's already bad enough that Plaything does that (I assume that's where you got the idea from)

    Speaking of Plaything.. that one already does the obliviousness part of your idea, along with the aura part.. Trying to buff a perk by taking parts of another perk and slapping it onto perk #1 isn't the way to go. Why bother with Plaything, which requires you to hook someone to get them oblivious, if you could have Third Seal do the same (along with making them blind on top of oblivious) by just stabbing them once.

  • Maybe if blindness hid the red stain itd be good