Hope, saboteur rework

Hope:

This perk should work same as lucky break. When you are hooked or in dying state this perk will be paused.

Saboteur:

This perk should go in cooldown only after a successful sabotage.

Comments

  • Those are life improvements, not reworks. Otherwise the perks need those changes.

  • @Masterninja said:

    Those are life improvements, not reworks. Otherwise the perks need those changes.

    Oh, well. I chose the wrong word.

  • Never use Hope, but I agree, some perks need their timers paused.

    I do use Saboteur once in a while though, and I fully agree with you. Heck we've all accidentally started a sabotage when what you really wanted to do was heal the survivor you just unhooked. But at the same time, one issue I have with this change is that if you try to sabo a hook and you see the killer heading to a different hook, you can just let go and go sabotage that other hook instead without a penalty for picking the wrong hook the first time. But other than the accidental sabotage instead of a heal, I see no reason for the change, it would only bring abuse. (but not many people use the perk so I doubt it would be a change that would influence the meta, and I wouldn't complain if they went through with it)