Small Buff to Spirit: base hearing while phasing
Hello,
now that Spirit with her latest nerf has counterplay and a lot of rather telltale signs what she is doing, I think it is time to tackle her biggest problem, ie that a meta survivor perk, ie one that you can reasonably expect to see two in the opposing team each time to play, sometimes up to four, hard counters her entire schtick, ie hunting by sound from the spirit world.
Here is my plan: Iron Will and stridor both work normally in the normal world, but when Rin phases in the spirit world, should her hearing can't go bellow 100% normal volume. This way you can still use Stridor to buff it against non IW users, IW still helps you in the normal way and counters Stridor, but Spirit herself won't have her power neutered 1/2 the time you play her.
I know that Spirit is a strong killer (and still is), but you must not forget that IW is a meta perk, thats so widespread. Thats the equivalent of "Hex: you cant vault", and this only scratches it, as hexes can be cleansed/blessed. What I mean is that one perk shouldn't invalidate a whole ability kit just like that, thats just bad game design. So give this a thought.
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