Good Idea For How MMR Should Work
Make MMR based on medal points based on current player rank as opposed to kills/escapes, would force player to actually play properly instead of killers camping and tunneling and survivors not helping teams.
Make MMR based on medal points based on current player rank as opposed to kills/escapes, would force player to actually play properly instead of killers camping and tunneling and survivors not helping teams.
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Comments
"As opposed to" is the part I would personally disagree with here.
Your MMR obviously shouldn't go up if you lose, so the system should still primarily look at kills and escapes- what I think they should do is use the emblem score to determine how much you go up or down after a win or loss.
I'd like if the MMR was shared for the entire team in the match, or at least great part of it. The game is about altruism too rather than just surviving.