Most killer perks that have a cooldown doesn't need a cooldown at all
Surge(jolt), eruption, oppression, thrilling tremors (more if there is)
Surge doesn't need a cooldown, it's a small reduction on it's own and if 1 or more survivors go down quickly it's the survivors fault and the killer should be rewarding with the gen regression + pressure, the perk would be way better if there was no cooldown and also if power hits would also trigger it
Eruption, why 30 seconds? we spend time to kick the gen if it isn't damaged, why should we wait the whole 30 seconds after downing a survivor? we the gen next to me wasn't affected and now if I want to get eruption value on it I must wait? why? no reason to have a cooldown.
Oppression, I can understand the reasons why there's a cooldown on this one, but does it really 80 seconds? 20-30 would be more than enough, 80 doesn't make it worth it, 20-30 would be a perk worth using.
Thrilling tremors, 16 seconds value if survivors aren't working on the gen and then really long cooldown of 1 minute, the perk doesn't activate like startstruck does and it only blocks gens that aren't being repaired, so why is it an issue? if you want to avoid spamming just make it so the perk can only being activated when it's not being already active, if every gens get blocked because of the perk that's because survivors aren't doing the objective and it's their fault, not the killer
These perks deserve no cooldowns, I hope they get removed or at the very least greatly reduced.
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