If perk tiers are here to stay, you know what I'd love to see?
Remove bloodpoints entirely.
Almost all the bloodpoint offerings gone.
Esentially, the game functions as one game by default gives you one Bloodweb Token. A Bloodweb Token allows you to fully complete one bloodweb.
Escape Cakes and Survivor Puddings would give you +2 Bloodweb Tokens. A game would either used would allow you to level up 3 times. Bloody Party Streamers would give you +2 and +1 to all players.
BBQ and Chili and We're Gonna Live Forever would give you +1 bloodweb token for every 2 stacks, for a max total of 2 for the perk.
If you burned a Pudding and got all 4 BBQ stacks you could complete 5 bloodwebs. You could set a limit of maybe 30 or 40 Bloodweb Tokens that could be held at one time. This would prevent the "instantly maxxing a character" they want to avoid while also making individual games played feel much more rewarding.
I imagine this gets ######### by AFK players though, but it would be my ideal way to level and gain items and offerings.
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I mean, just decreasing the overall cost by 1k or even 500 would be decent if they still wanted the grind.