Ruin got nerfed because it was overused. When is it dead hard turn?

Ruin got nerfed because everyone was using it and it was too strong.

But dead hard? A Perk that gives you distance to a vault or just denies the down gets buffed instead of nerfed. Since hit validation is in this game I can't play one game where not at least 1 person has dead hard. It's more close to 2-3 survivors every round. So here is my question.

When ruin got nerfed because it was overused and was too strong when is it dead hards turn?

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