Ruin got nerfed because it was overused. When is it dead hard turn?
Ruin got nerfed because everyone was using it and it was too strong.
But dead hard? A Perk that gives you distance to a vault or just denies the down gets buffed instead of nerfed. Since hit validation is in this game I can't play one game where not at least 1 person has dead hard. It's more close to 2-3 survivors every round. So here is my question.
When ruin got nerfed because it was overused and was too strong when is it dead hards turn?
Comments
Please give the source for this. It seems like you are twisting their words to match your narrative.