Survivor/Killer perks balancing

I remember when ruin undying became meta, or the nerf to pop, in short, they don't think twice about fixing the overperforming killer perks. While as a survivor it took years to get a nerf to the ds, and then request another after just as long. The meta perks from survivors have remained the same literally since 2017, aren't those overperforming? Their presence in a game alone can change the outcome of a game, even if they are not actually used.

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