Survivor/Killer perks balancing
I remember when ruin undying became meta, or the nerf to pop, in short, they don't think twice about fixing the overperforming killer perks. While as a survivor it took years to get a nerf to the ds, and then request another after just as long. The meta perks from survivors have remained the same literally since 2017, aren't those overperforming? Their presence in a game alone can change the outcome of a game, even if they are not actually used.
Comments
They change survivor perks. For instance Object of Obsession had a big change this year because it was so overused by swfs.
Actually don't mind unbreakable,ds and BT.
What pisses me off are the validations. This kills me inside.
yes but again, they've changed it after 5 years
I was replying more to the comment that “The meta perks from survivors have remained the same literally since 2017”. Object of Obsession was very much a meta perk up until its change.