The difficulty for Killer when playing against Solo vs SWF is simply insane, and it's not fun at all
I play DBD to have fun playing as a Killer (primarily Demogorgon who is beloved by everyone) and the difference between SoloQ and SWF is so painfully unfair.
I genuinely do think it is not fair and may as well be considered cheating (not literally but it feels like it). Look at how DBD is SUPPOSED to be as a game, you think Survivors are SUPPOSED to be this highly coordinated team not wasting a single second in the match? Performing like Navy Seals and perfectly timing everything they do constantly from being on gens, healing, going for a save, etc?
No not at all, and the fact that the Devs are too scared to touch it is unacceptable. You just don't want angry Survivor mains on Twitter to call you out for ruining their massively handicapped bully simulator that spits in the face of what the game is SUPPOSED to be.
Games against SoloQ players who are at least decent is genuinely an awesome experience, and it shows! That's how the game is MEANT TO BE PLAYED. You never know how the game will go and it's such a fun and unique experience every time, until the game thinks you've had it too good for too long and decides to ruin your fun by slapping you with a team so boosted you may as well just DC and save yourself the hassle. It'd certainly be a much better investment of your precocious and finite time, you can't beat a system intentionally stacked against you.
It doesn't even end there, nope. Stack every meta Survivor perk that they have access to a whopping SIXTEEN of, boosted medkits that can heal you fully multiple times a match very fast, majority of maps being Survivor favored, etc, and it's just a recipe for an unbalanced and completely unfun experience for anyone dumb enough to think Killer was enjoyable. Don't even get me started on Boons.
And I play NICE, I give Hatch to the last person every single game. I don't sweat because I'm here to have fun, but even THAT is not good enough. Simply playing too well will get you punished with the absolutely abysmal experience of going against the literal ######### marines.
How they even find it fun is totally beyond me, it's like having fun beating a toddler at basketball. Do people really not value any form of challenge and only care about winning? What an embarrassing mindset, like taking pride in bowling with the lanes blocked off. There's no challenge or difficulty in the slightest unless they screw up MASSIVELY very early on (extremely unlikely) or you are a Godtier Nurse/Blight sweating their literal balls off.
Anyone else is going to have the horrid time of being looped for 1 minute only to hear 3 gens pop off, unless you were smart enough to bring Deadlock.
It's objectively not fair, nor enjoyable, nor thought out in any capacity and your Killer players are just supposed to bend over and take it. I feel like I can't even bring up a certain other issue because I'll scare the darling employees off, bless their little hearts.
If you had any sense, any pride in your game, value in it's balance, and an actual desire to see BOTH sides happy, you would do something about this because I refuse to believe even ONE of your workers at BHVR who actually plays the game enjoys playing against these people and having the tar beaten out of them as a result.
It's unfair, unfun and the worst part? It's only put up with because no other game is like DBD, not really. It has minor competition but nothing ever comes close, so if it were ANY OTHER game that has competition, these issues would have been fixed YEARS ago.
You'd better start valuing your game, it's balance and ALL of it's players because life comes at you fast and one day you may not even have this game anymore. And then what?
Sack up and make some big changes already, nerf some meta Survivor perks like Boons, Borrowed Time and Dead Hard (ESPECIALLY Dead Hard), and try to at least think of SOMETHING that could help Killer out against SWF.
Because as it is right now is just not fair.
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