Perk buff ideas part 2
Killer Perks:
Rancor:
the survivor's auras are revealed to you for 3 seconds after completing a generator, instead of revealing their location.
Bitter murmur:
ignores the requirement of survivors having to be within 16 meters.
Spirit fury:
after this is activated. the next time you get stunned, you recover 25% faster. stacks up to a maximum of 50% with enduring. but not 75%.
Fearmonger:
these effects now stay for 10 seconds.
Grim embrace:
all generators are now blocked for 60 seconds
Mad Grit:
now pauses for 6 seconds
Lightborn:
Everything is 50% brighter.
Iron Maiden:
Their aura is now revealed to you, instead of their location. they are exposed for 40 seconds and the survivor receives a 5% speed boost for 2 seconds
Hoarder:
Range increased to 128 meters.
if they pick up an item from a chest or any item in general, they are exposed for 20 seconds. exposed does not work with lament configuration.
Nemesis:
they are now affected by blindness for 90 seconds. And, their aura is now shown to you for 5 seconds.
Scourge hook: Gift of pain:
you are now hindered for 10 seconds after being unhooked. and you are now affected by blindness for 20 seconds.
Overwhelming presence:
Your terror radius is increased by 10% and their consumption rates are now increased by 125%
Predator:
if you get within 12 meters range of the survivor killer instinct will activate
Shadowborn:
20 degrees wider.
Unnerving presence:
survivors now have a 20% increased chance for skill checks.
Thrilling tremors:
Cooldown reduced to 40 seconds. the blocked generators now cant be repaired for 20 seconds.
Territorial imperative:
grants you 10% faster movement speed for 10 seconds.
Unrelenting:
50% missed basic attack cooldown reduction
Zanshin Tactics:
any survivor that vaults a window in the 32-meter range will now have their aura revealed to you for 10 seconds, regardless of if they did a fast or a slow vault
Claustrophobia:
Increased range to 40 meters and it blocks for 35 seconds.
Blood echo:
instead of hemorrhage, you now suffer from blindness
Bamboozle:
now blocks windows for 20 seconds. And, vault 20% faster.
Brutal Strength:
You destroy 25% faster.
Coup de Grace:
You now have a 75% longer lunge. Coup de Grace now gains a token every 2 hooks and every gen done
Survivor Perks:
Decisive Strike (OPTIONAL, CONTROVERSIAL):
You don't lose Decisive Strike when unhooking or healing, You lose DS When opening gates. DS timer is now 40 seconds. Stun time is now 3 seconds.
For the people:
you are now broken for 40 seconds.
Corrective action:
you now start with all 5 tokens, they become great skill checks, you have a 25% increased chance for skill checks
Hope:
You gain a permanent 5% increased speed when gates are powered
Head on:
60-second exhaustion
you can now use head-on immediately.
Guardian:
you now have 4 seconds of endurance.
Empathy:
increases healing speed by 20%
Object of Obsession:
Ignores the undetectable status effect
Lucky break:
2 uses per trial
45 seconds of no blood and scratch marks.
if you heal during this time, you will lose that lucky break, not gain it back.
Open-Handed:
20 meters of extra aura reading.
Mettle of Man:
removed the protection hit prerequisite. you now get it after being hit 5 times
the killer now always sees your aura. this does not work with object of obsession anymore, however.
Renewal:
15 seconds of broken, not 20.
Poised:
you also do not leave pools of blood.
That's it. What do you guys think?
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