An idea to deal with gen speed
Survivor's main problem with the game is camping-tunneling. Making BT base kit would deal with most of those problems.
But, on the killer side, there is no perk that you would make base kit (except ruin... but you can't make it base kit because of the game design) that would deal definitely with gen speed difficulty. Pop doesn't help with the early game... and killers need an early game slowdown. Corrupt is a good idea, but survivors would only have to wait the two minutes for it to be ineffective (like what i saw in some tournaments). I think we could change corrupt a tiny bit to make it even better (and a possible in-built mechanic that would definitely deal with killer's gameplay main problem): survivors have to break a 3 gen for the corrupt gens to be enabled again. Like that, killers would have a mean to pressure the game early... that isn't on a timer; and would allow them to have pressure on the rest of the trial.
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