Suggestion for Iron Will rework
You're able to concentrate and enter a meditative-like state to numb some pain.
Grunts of Pain caused by injuries are reduced by 50/75/100% for 2 seconds, every 2 seconds.
The change increases the skill floor of the perk while giving some counterplay to killers. Survivors will able to play with the intermittent sounds in a smart way (mindgames in general: breaking LOS and doubling back, running foward, crouching; camping the pallet and changing side, etc.)
What do you guys think of the idea?
Comments
I'm afraid that would just disable iron will to be honest. Like, when grunts of pain are reduced by 50% or 75%... do you see any difference from when a survivor is at 100% grunts of pain? Cause i don't.
I did no want to mean this, sorry.
Actually 20/75/100% is for tier I/II/III. The big change is that no matter the tier of the perk, the survivors won't have 0 sounds all the time.
Did you played with the tier II or I iron will? Cause i did and it just made it useless. So, you saying that you should have grunts of pain every two seconds might just make the perk unusable (thats just what i was trying to say).
Yeah. It must be 100% or nothing. I don't know how to make this Iron Will useful when tier I/II actually :/