Some suggestions about enhancing anticheat
Why Serverside Anticheat:
Anticheats can't block 100% hackers, but serverside anticheat can make cheat not very blatant. Like cheats in Minecraft, they can't fly if the server installed a serverside anticheat.
Client can't be trusted against hackers.
Specific suggestions:
- Player only send a interact packet if interact starts, and server search for player and interactable objects for what is player doing, and send a interact interrupt packet if the interact stops or got interupted. this can block fast interact and illegal interact hacks
- Client only send direction to move and server calcucation player move speed and what skill would be trigger(eg. SprintBurst, SpineChill with third suggestion) this can block speed and fly hacks
- Don't send other players' position to client if its not in visible. this can block ESP hacks
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