Idea for a Map/Game Type

Standard issue size as most maps. But the game is somewhat of an hour glass shape. Basically there's a bottle neck in the middle of the map. The catch is there's two gates that can only be opened if at least 1 generator on each side of the map is completed by the survivors, a total of two generators. There's a middle area containing a generator once the middle gates are opened. 3 generators on each side and 1 in middle = 7 total. Standard

The other catch is survivors are split up on opposite sides at the beginning of the game ignoring any offerings used to change this fact. (Two survivors on each side.) And lastly the killer is randomly placed on one side of the map, unable to cross until the gate is open by survivors regardless of killer power. (Example Freddy.)

The last catch is if two survivors are sacrificed on one side of the map before a generator is completed on one side of the map the gates are forced open once completed sacrificed.

The map layout makes it that the survivors have to do a generator on each side so survivors can't exploit trapping the killer away from two survivors. And it forces the killer to want to try and kill the unlucky two survivors he is with before the other two survivors on the other side of the map can get a 3 free generators.

Let me know what your thoughts are. I think it would be a really cool idea for a map. Less of a game mode IMO.

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