Perk idea (to encounter campers)
What about an anticamp perk? Something that works as Pyramid's cages, in case the killer stays around too much this perk would transfer you to another hook across the map. What do you think? Would it be fair?
What about an anticamp perk? Something that works as Pyramid's cages, in case the killer stays around too much this perk would transfer you to another hook across the map. What do you think? Would it be fair?
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