Behavior creates more bugs than they fix.
Infinite loading screens. Literally just load into a match to tell you (hey someone disconnected)
Characters have lines all over their bodies.
Certain maps offerings you can't use.
Infinite loading screens. Literally just load into a match to tell you (hey someone disconnected)
Characters have lines all over their bodies.
Certain maps offerings you can't use.
Read THIS post.
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Well if you do the math, then there is no gaming company that fixes more bugs than create bugs. It’s not physically possible. You can’t fix a bug that you’ve never created, which means that if a company has for example fixed 45 bugs all time and have created 39 bugs all time, that leaves 6 bugs they fixed but didn’t ever create to begin with, which doesn’t exactly makes sense.
hello
after my stint in maintaining a game's codebase i can tell you that technically there's a way
inherit a codebase that is riddled with long-standing issues, oversights and bugs like swiss cheese, deep recursive system rot that is so fundamentally broken that nobody even realized it was a problem for a literal decade
that's how you fix more bugs than created, the quantum bugs nobody even realized were bugs they were so buggy are bonus points
Well if that’s the case then yes it is possible.
god if i could go through this game's code repository, i bet i would mine up so many god damn diamonds