I just had these Perk ideas
I tried to make them worth running, but also not completely broken, let me know if the numbers are too high or just the ideas themselves are too flawed.
Also I just want to mention, I always wanted a perk that makes Survivors suffer from a speed penalty from the start of the Trial, kinda like No Mither, I think challenge perks are fun.
Slow start
You start the Trial with a 5% movement speed penalty.
Each time you cleanse a Totem, gain a stackable 1/1.5/2% increase in movement and vaulting speeds for the rest of the Trial.
Loosing Hope
When a chase begins, you gain a 15% increase in vaulting speeds.
For every 5 seconds while in the chase, your vaulting speed decreases by 5% down to a minimum of -25/-20/-15%.
When the chase ends, Loosing Hope persists for 5 seconds afterwards.
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