Killer MMR vs. Survivor MMR
Something I've learned is that in terms of determining your MMR for SBMM, 1 kill for a killer = 1 escape for a survivor in boosting your MMR. Something about how the killers are "playing four games, 1v4" and the survivors are "playing one game, 1v1".
Yet BHVR has stated multiple times, their end goal for balance is to try for matches to be a 2K on average.
Why, then, does getting a 2K shoot your MMR up into the stratosphere and send you to a 0K game?
Shouldn't a 2K give you 0 MMR points, since that's what you're intended to accomplish in an average match?
A 1K counts as a full win for you, when really it should just be losing less points.
Comments
Well, I think soloQ needs buff anyway...
yeah, realistically they should close the disparity gap between solo and swf so that killer can be balanced around an actual level of play that exists