My idea on Thrill of Hunt to on par with Undying.
Because Thrill of Hunt gives noti on Hex with 21sec cleansing, its possible to cleanse a Hex when Thrill of Hunt is in game, which I understand why Devs remove the Noti noise. But for me its the main purpose of the perk that supposed to protect other Hex.
So to make Thrill of Hunt still able to give info without make it too strong, my idea is:
Undying:
- Info: show aura on Dulls.
- Purpose: take its place for one destroyed Hex.
Thrill of the Hunt:
- Info: give noti noise on Hex.
- Purpose: slow down cleansing Dulls to 21sec.
Both still give info & purpose. Without making them strong even if both of them in game.
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