Devout Emblem is still broken
Another match as GF another match where i get 8 hooks and another time i get Bronze Emblem instead.
CMON BHVR.
Another match as GF another match where i get 8 hooks and another time i get Bronze Emblem instead.
CMON BHVR.
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I complained about this yesterday on my last GF match and today on my first GF of the day it happens again...
I can't get those damn Pips and reach Iridescent Grade if the damn game doesn't give my points for my objective...
I hereby bless you with knowledge, do with that what thou must
Yep all you would get in that case is 1 point.
It clearly states you need 9 hooks for Iridescent, if i got 8 then i should by description be on Gold Emblem since if i only need 1 more for Iridescent then i can't just jump from Bronze to Iridescent without passing the other Categories. I hooked everyone twice... How can that be only Bronze? I did the double of the work for Bronze plus i'm not getting any -1 for camping and i wasn't tunneling. This is dumb.
All that text says is you tunnel someone you get 2 points cause you're getting the sacrifice meaning hook stages don't freaking matter at all. I can either just camp 2 guys and get 2 kills and get more points than actually playing the game..
Ok screw Survivors then, i'm gonna Tunnel and camp then. THX BHVR you did this and you want this.
You need at minimum 9 hook actions, as well as kills, to get iri. Silver needs kills. Gold needs kills. Bronze does not.
That is why.
That's stupid. Why is there 3 hook stages then? Just to waste killer time? Just to give survivors another chance? This is dumb. Score every hook equally or make it 2 hook stages then. Why does the 5th to 8th hook lose all value? This forces killers to camp and tunnel by design. Also getting 9 hooks or 12 hooks is the same ######### then... why bother going for 12 when 9 hooks and a single sacrifice is enough for Iridescent?
######### rules are these? There's literally no incentive to do better than 9 and there's no reward for doing anything below 9. There's no middle term. You absolutly must kill someone before they reach the third hook stage, again promoting camping and tunneling.
######### is this design.
What's the point of 3 hook states? No clue love ask the devs, but changing it now would need the entirety of the game to be rebalanced.
Well now that i know how it really actually works i gotta say i'm even more disapointed in them. No wonder people complain about tunneling and camping and BHVR can't do anything about it.
The emblem system follows the "better than nothing" argument. It's flawed and trash but it's better than point based pipping which we had before
Knowing this helps with MMR aswell. Doing well in a match means getting kills be it 12 hooks or tunneling and camping. It's not even about Sweat matches where killers should tunnel and camp it's about you not being rewarded unless you're tunneling and camping to secure kills.
Wow.. what a tragedy.
It clearly states you need 9 hooks for Iridescent, if i got 8 then i should by description be on Gold Emblem since if i only need 1 more for Iridescent
Yes, it says that in order to get Iridescent you need at least 9 hook interactions because if you don't hook survivors 9 times in a match, it's guaranteed that you will NOT get Iridescent. It doesn't say that hooking survivors 9 times is a GUARANTEED Iridescent.
I hooked everyone twice... How can that be only Bronze? I did the double of the work for Bronze plus i'm not getting any -1 for camping and i wasn't tunneling.
Let's assume you hooked everyone during those 8 hooks, you got:
Nothing else if you didn't kill anyone (notice that camping does NOT penalize you in this emblem, apart from the fact that you rob yourself of Hook interactions)
Total of 1 point = Bronze
All that text says is you tunnel someone you get 2 points cause you're getting the sacrifice meaning hook stages don't freaking matter at all. I can either just camp 2 guys and get 2 kills and get more points than actually playing the game..
If you tunnel 2 people, let's say, hooking them 3 times each, you get:
Nothing else unless you hook the other 2 survivors (again, tunneling or camping doesn't "hurt" this emblem, but you lose points for the other emblems if you do, because gens are going to fly even faster, and you won't hit/hook as many people)
Total of 4 points = Silver
why bother going for 12 when 9 hooks and a single sacrifice is enough for Iridescent?
9 hooks and 1 sacrifice is worth 4 points at most, which is Silver, not Iridescent:
Total of 4 points = Silver
You can say it's flawed, but this particular emblem discourages camping at the very least, because if you camp someone and they die on their first hook, that counts as 1 hook interaction instead of the potential 3.
And I think that the "9 hooks" condition was put in place to allow killers to get Iridescent even if one of the survivors was always hiding and never doing anything
To get Iridescent you need:
Total of 10 points, as requested by the Iridescent emblem
Last but not least
Knowing this helps with MMR aswell. Doing well in a match means getting kills be it 12 hooks or tunneling and camping.
Theoretically MMR doesn't care about grade and emblems anymore, we don't know what is considered a WIN or a LOSS by BHVR, so try not to fix your head on that. Play as you want, have fun and try not to be a dick, it's a game after all
Thanks for coming to my TEDtalk, sorry for the long reply, I hope it was helpful
If it says 9 hooks then it has to be 9 hooks. It's their wording so it has to work like that.
How can 9 hooks and a kill be Silver... it makes no sense. more than double of the Bronze requirement Plus if you hooked everyone once already it automatically is a Bronze so how can hooking everyone and getting 9 hooks not automatically be an Iridescent? That makes no sense.
Anything between the 5th and 8th hook, after having hooked everyone already thus 4 hooks, is completly ignored unless you get at least 1 kill but it's impossible to get that 1 kill with 8 hooks unless you camped someone who was on 2nd hook stage or you tunneled someone and got an uneven hook distribution. Thus making it absolutly necessary to camp or tunnel someone to death before getting the 9 hooks. Like you said you'l lose out on other emblems and that's right, you do lose out because you're forced to do something that is not optimal or advantageous to killer.
The system is rigged. I imagine it's the exact same for Survivor Emblems since Escaping is such a gigantic boost to the Emblem.
Dude, have you read THIS PART? Or did you read only the fancy colored text on top?
Thus making it absolutly necessary to camp or tunnel someone to death before getting the 9 hooks.
Where the ######### are you getting that? If you have 9 hook interactions it's guaranteed that someone died in your match, you don't need to camp or tunnel for that to happen
9 hooks is not iridescent tho, that's the issue. IT will be 4 points total. 1 from 9 hooks, 1 from hooking everyone and 2 from that 1 sacrifice making it 4 points. So their wording is absolutly wrong in the Emblem description. You can get 9 hooks without hooking everyone , so you'll have 7 points ( 1 point from 9 hooks plus 2 points x3 kills) and that's still a Silver....How the hell can 3 kills and 9 hooks be a Silver? If you find and Hook the 4th Survivor, that Survivor will die on first hook right? He is the last one there's nothing he can do. SO then you go from 7 points to 8 because you hooked everyone then you go to 10 points cause everyone died. You reached 10 Hooks and get Iridescent. Making the 11th and 12th hook meaningless cause individual hooks don't matter.
How can this be discouraging camping and tunneling? You get absolutly nothing from doing all the heavy work while someone who hooks everyone once and then gets kills by camping and tunneling will get more points cause what matters is sacrifices not hooks. At most they lose out on not getting 9 hooks. By simple math 4 sacrifices = 8 points that's automatically a Gold even if they all die on first hook anyway. That's 8 points +1 from hooking everyone. How is that more effort and more skill than getting 9 Hooks? How can that be rewarded more than actually playing the game and putting the effort in....
Hook stages are meaningless that's what this is about. Hook stages are just a Survivor advantage. This emblem's requirements are a complete joke. I can put all the effort and not go past Silver but if Survivors suicide or don't get rescued i'm rewarded... What sense does that make?
Also how long they are Hooked for doesn't matter. They could be hooked for 1 second or 1 minute and it makes no difference, the only difference is between Dead or Alive.
9 hooks is not iridescent tho, that's the issue.
9 hooks alone, no
9 hooks PLUS 4 sacrifices? Yes
How do you expect to get the max in an emblem that "represents the Killer's ability to sacrifice and kill Survivors." WITHOUT SACRIFICING SURVIVORS?
I'm not arguing wether the emblem is flawed or not, I'm trying to have you understand how it works, and pointing out that it is not "broken" as you said
But the emblem is broken in how it works. How manny hooks you get is irrelevant, that's my point. Kills matter more, the points given show that. You get better results by getting 4 sacrifices with 4 hooks than you do for getting 8 hooks, cause sacrifices count more. Hook stages are meaningless thus getting manny hooks is meaningless so much so that 9 hooks only grant 1 point when the effort for 9 hooks can be much greater than the effort for 4 sacrifices.
The Emblems descriptions of getting 9 hooks is a damn carrot dangling for players to get misslead. 9 hooks doesn't mean you'll get iridescent. You need to get the kills. Getting 9 hooks will get you nowhere besides Silver no matter if you hooked all survivors or if you 3 hooked 3 survivors. 9 Hooks never gives anything more than Silver. Because the requirements for Silver are 4x the requirements of Bronze. Gold is 2x the Requirement of Silver and the difference from Gold to Iridescent is very very small in comparisson to all the other jumps.
Why are the Silver requirements so high? 9 hooks and 1 kill and hooking everyone is alot more effort than getting 2 kills with 2 to 6 hooks. But Sacrifices get rewarded more so you're progressing faster there even if you put less effort in. It's basicly a roulette since how manny hooks you get is up to survivors. They can not rescue, they can suicide and you might not get the 9 or more hooks but if you get the kills or dc's then you're fine even if you getting the kills has nothing to do with how you played.
You get better results by getting 4 sacrifices with 4 hooks than you do for getting 8 hooks, cause sacrifices count more.
Correct, and it makes sense for it to be like that since Devout is the emblem that "represents the Killer's ability to sacrifice and kill Survivors."
The Emblems descriptions of getting 9 hooks is a damn carrot dangling for players to get misslead.
You are misinterpreting this part, let's try again:
You can get 4 sacrifices in a match without getting Iridescent in Devout. Why is that? Because unless you get at least 9 hook interactions in the process, you'll miss the 1 point awarded for that, and you'll only get Gold (which is still a very good result, as it should be).
Is it worded in a misleading way? Maybe, but it's working as intended
Why are the Silver requirements so high? 9 hooks and 1 kill and hooking everyone is alot more effort than getting 2 kills with 2 to 6 hooks.
Both those outcomes award a Silver emblem, idk what your point is, if you really NEED that Silver, go for kills since it's easier
Yes both outcomes award only Silver but one requires alot less effort than the other. Thats whe whole point. Going the effort route doesn't benefit killer at all. This is why camping and tunneling aren't and can't be punished. Going by these rules Bubba and Pyramid Head are very strong killers, they can tunnel and camp very effectively and Pyramid Head can use Torment to immediatly tunnel and kill someone on second hook stage.
Going the effort route doesn't benefit killer at all.
If you want the Iridescent you need to go for the effort route, that's the point: if you 1-hook everyone you can't expect the max in the Devout emblem
Yeah, for how the emblem system is designed some killers are more incluned to do better than others, and that's always been the case
Legion for example is a guaranteed Iridescent in Chaser, because you're always in chase, and they never last long
just had a match as pinhead I hooked 2 survivors once and the other 2 were on death hook they escaped me though but I didn't even have a single devout point according to the emblem I should have at the very least a bronze but instead, I got nothing.