Survivor buff idea

So good SWF can be issue. Problem is that we also have to care about soloQ and we also have just bad SWF, who plays for fun.

You can't really nerf all survivors now, because soloQ would be even worse experience than it already is.

You don't really want to nerf just SWF with nerfs that work based on how many survivors you have in group, because again, not all SWF are dead squads and you don't want to discourage players from bringing their friends into the game.

How to fix that:

-buff soloQ

-buff weak killers

I am not going to deal ideas about buffing killers, but let's work on soloQ.

If soloQ is buffed and gap between soloQ and SWF is smaller, then it would be easier to balance this game more, but right now it is just not possible.

Changes I would like to see:

-Survivors can see each other when someone is on hook.

Simple change of something in this game already, just kindred without killer aura and would probably help most. It would prevent multiple survivors / 0 survivors running to unhook and wasting a lot of time.

-Show who is in chase.

They wouldn't really need to create anything special for this to work. Just give everyone the obssesion symbol, which already shows when that survivor is in a chase. Actual obsession could be highlighted in red, which is also a thing already.

-Show each survivor's perks in lobby.

This one would be probably hardest to implement, but would help to prepare for game a lot, because you might fill roles with perks, when noone uses them. You could bring totem detection perks or BT, when you see noone uses them. On other hand when you see that 2 players are already using Inner Strenght, then it would be good idea not to use that too.

Those changes would help mainly soloQ and wouldn't change SWF much.

Are there any other ideas you would like to see to help survivors in soloQ?


Another idea I often see is Bond base-kit, but I think that is really bad idea. That would be hard buff for any survivors, even SWF. This is type of information that is not easily shared, unless you are tournament squad with some call out system. You would always know where to go for heal / gen, would never bring killer to your friends working on gen and would know where to go for protective hits etc.

Comments