Rework Suggestion for Deathslinger following his nerf
The recent nerf for Deathslinger on PTB server has caused a stir because he was already not a strong killer and has become even weaker following this nerf. I think the quickscoping nerf is fair as it can be annoying to play against, but the terror radius nerf wasn't necessary. Anyway, if they insist to nerf Deathslinger, I think they should give him something in return. Hence, I have come up with an idea to make his gameplay more interesting while also fit his design: a bounty system. Feel free to give your thought, it might be fun even if it might not be a thing. I love theory-crafting.
Passive: Death Bounty
At the start of the trial, a bounty will be put on a random survivor aside from the obsession. When Deathslinger hooks the survivor with bounty, he gets reward and a new bounty will be put on another survivor. The random reward is randomly selected at the start of new bounty and will be displayed to the Deathslinger. (The survivor will not know who has the bounty.)
Fix Rewards (max 4 times):
1. Spear's max range increased by 2m. (up to a maximum range of 24m)
2. Chain's durability increased by 10 charges. (up to a maximum durability of 140 charges)
Random Rewards:
1. The generator with the most progression explodes and starts regressing. Applies an immediate 10% Progression penalty. Any Survivor repairing the generator when it explodes will scream and suffer from the Incapacitated status effect for 12 seconds.
2. Reveal aura of all survivors for 7 seconds.
3. Gain 5% haste and undetectable for 30 seconds.
4. For the next 45 seconds, the next survivor you speared suffers from Exposed status effect for the next 15 seconds.
After getting the fourth bounty, new bounties will still give random reward, but no longer give fix rewards. A new bounty will be put on another survivor if the survivor with bounty disconnect, hooked, or not in a chase within last 2 minutes. Bounty will not be put on any downed survivor. If there is no available target for new bounty, new bounty will not be initiated until an available target exist.
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