Should the Hex Mechanic be reworked because of Boon Totems?

Comments

  • Boons are not Hex's and Hex's are not Boons.

    If they are to be balanced in the same ways, they would have to work the same and they don't.

    Though I wonder what do you mean by reworked because of boons? do you mean they should be like boons or something else.

  • Boon totems should have the same benefits and downsides to hex perks.

    Like for example:

    If a killer snuffs out a boon totem, then it's lost for that Survivor and they lose that perk.

    Or they could update hex totems to be more like boon totems

    So when a killer's hex totem is cleansed or blessed, a killer can relight their hex totem at a dull or blessed totem.

  • Hex totems are very different from Boon Totems.

  • @Duvie said:

    Boons are not Hex's and Hex's are not Boons.

    If they are to be balanced in the same ways, they would have to work the same and they don't.

    I had an Idea

    When there is Hex a survivor has Two Options they can Cleanse or Destroy the Totem.Cleansing a Totem takes 6 seconds & deactivates the Hex that there is but does not Destroy the Totem.If a Hex is Cleansed or Destroyed the Hex goes on a Cooldown & after that Cooldown the killer can re place the Hex.Survivor within 8 Meters of a Hex could hear it.

    Some Hexes would receive a Small Nerf to Compensate

    Ruin has a 60 Second Cooldown when it gets Destroyed & losses 20% of it regression speed when it gets everytime it gets Replaced,

    Devour has a 60 Second Cooldown when it gets Destroyed & losses a 2 Tokens when it gets Replaced.

    Undying is no longer a Hex & it just auto Places any Hex if they are gone

  • @DarkMagik said:

    https://forum.deadbydaylight.com/en/discussion/comment/2529679#Comment_2529679

    I had an Idea

    When there is Hex a survivor has Two Options they can Cleanse or Destroy the Totem.Cleansing a Totem takes 6 seconds & deactivates the Hex that there is but does not Destroy the Totem.If a Hex is Cleansed or Destroyed the Hex goes on a Cooldown & after that Cooldown the killer can re place the Hex.Survivor within 8 Meters of a Hex could hear it.

    Some Hexes would receive a Small Nerf to Compensate

    Ruin has a 60 Second Cooldown when it gets Destroyed & losses 20% of it regression speed when it gets everytime it gets Replaced,

    Devour has a 60 Second Cooldown when it gets Destroyed & losses a 2 Tokens when it gets Replaced.

    Undying is no longer a Hex & it just auto Places any Hex if they are gone

    i actually like this because they’re like should I cleanse the hex or use it as a boon adding more of a dilemma of should I do this or that

  • No, I think Boons should be reworked instead.