Small Game coordination

PHARMACY: "[...] Searches through Chests are 40/60/80 % faster and the noises they cause along with their hearing distances are reduced by 0/4/8 metres. [...]"

TECHNICIAN: "[...] The noises caused by your Repairs and their hearing distance are reduced by 8 metres.[...]"

My proposal is to coordinate SMALL GAME with these perks, adding the following effect: "Cleansing totems and disarming traps are 40/60/80 % faster and the noises they cause along with their hearing distances are reduced by 0/4/8 metres."
Of course, cursed totems' cleansing shall produce an explosion, like now.

This Small Game reform should be implemented after the totem system improvement: https://forum.deadbydaylight.com/en/discussion/46244/ten-ideas-to-improve-the-totem-system

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