The Shaggy Concept
Shaggy, Scooby-Doo and the gang are lost in a mysterious world. Another mystery on our hands!
To keep Shaggy and Scooby PG:
Instead of blood, it is replaced with cartoon effects that suggests they were hit or poked, and add sound effects that also suggest that. And while they're injured or dying, they bleed Scooby Snacks. And instead of being impaled by the hook, Shaggy hangs by his shirt and Scooby hangs by his collar. And the moris, censor them, and for the one playing as Shaggy, Scooby, or the killer, do a Please Stand By sign. And of course Shaggy ain't gangster without his ZOINKS. Make him say it when he falls, when he hangs, when he's hit, and when he gets moried.
Perk Ideas for Shaggy
Boon: Chase Scene:
Hide in one locker and pick one closer to you to switch to. Has a cool down of 30 seconds. Can be used until destroyed by the killer.
Live Bait:
While running, use the ability button to confuse the killer by spawning scratch marks in the direction you're facing. It has a cool down and puts you in the Blinded effect for 60 seconds
Zoinks!:
When you've collected the remains of a broken pallet or wall, you can use the materials to block certain parts of the map or make pallets and walls stronger. You can place a barricade anywhere you're allowed to. You have to build a barricade by entering a locker and pressing the ability button. It has a 30 second cool down.
(Cartoon characters barricade doors and windows for things, like being frightened and chased.)
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