Pinhead Improvements
So pinhead has been in for a bit now and I want to give my opinion on some changes I think could improve him.
1) He needs better chain spawn logic so that RNG isn't so bad for him, the chains should try to spawn in spots where they won't be instantly broken by the environment, perhaps make it so they prefer to spawn in the open rather than next to walls?
2) Chains need to be more consistent at actually hitting the survivor in the first place, whether you make them harder to dodge by making them faster, giving them tracking, or do something else entirely like make a missed chain continue to respawn until it hits, you should usually get at least something out of a hit with your power and sometimes a survivor can environment break and dodge the replacement chains extremely easily and you get nothing, all of these changes can result in giving you something.
3) The addons that add more distance to how far a chain can fly should just add a small amount of time to how long it takes to break a chain. Like .25 and .15 second respectively.
4) Pinhead finding the box is pretty high RNG, he basically has to happen to walk over it, but when this happens it can be a big pressure swing. In order to make it less RNG he should be able to see it's aura within a short range. Like 16 meters.
Comments
Counterpoint to #4 decrease the aura reading range to 6-8 meters but have a screen border when you are within that range of the box, this isn't really to make it much easier to find the box but its more of a quality of life for people who are hearing impaired or deaf since they have the hardest time finding the box and it would be nice to have a small buff thats closer to quality of life for people who need it
Yeah that woulld be fine too, the value is mainly a spit ball but the reason is to make it easier to find if you're actively looking for it.