facecamping suggestion
note:i forgot i already made a post for this and don't know how to delete, oops XD
TL:DR {
super tiny 1-2 second duration safe zones around rings to prevent being downed during unhook animation.
}
So we've all been there and seen it, killers and survivors alike. You've probably both seen complaints about camping or have done it yourself or if you play both you've probably done both.
While i do understand the urge to camp toxic survivors at the end of the day it's a waste of good chase points, will cost you the game with any competent team and while i couldn't care less about a toxic survivor being camped sometimes you end up being camped out of luck of the draw which kinda sucks because you basically don't get to play that round.
the first clarification i want to make is exactly what i define as camping though. Some people will call camping when the killer stays anywhere near the hook and that ain't it chief. When i talk camping i talk FACE-camping. Staring the victim in the eyes until they die or are unhooked, if it's the later then you wait until that sweet spot in the animation where the I-frames are gone but they can't move so you can down them before they can run.
Sure barrowed time exists but I don't think people like feeling forced into picking a perk to counter something that feels less like a strategy and more like a petty way killers take their frustrations out on survivors. So my suggestion is a sort of safe zone.
When a survivor gets hook a black mist like ring will expand out pushing the killer away. It will be VERY tiny just enough for a survivor and the person their unhooking to stand it. If you stand in it longer for a second or two without unhooking it vanishes. after unhooking you get half a second to a second before it's gone. This at least gets the survivor past that unhooking animation and the rescuer time to set up a body block for a proper rescue.
This also allows the killer to still play close to the hook and position themselves to go for either survivor. I think this offers a fair way to prevent full on face camping while still allowing killers to trap and guard the hook. If anything this will allow killers to play around hook more without being cussed out in the lobby chat afterwards because perhaps it will feel more fair on the receiving end.
The goal of this suggestion isn't to really remove camping or tunneling entirely because i genuinely think that's impossible or necessary (after all we do got bt,ds and body blocking) but rather to make it feel a little more possible to counter face camping for groups that are playing solo q for example rather than knowing if you get camped at gate opening you're done for. This should hopefully inspire survivors to go for saves and such more because they know they'll be able to get between their rescue target and the killer instead of just getting their target killed anyways before the animation even ends.
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