The WINCHESTERS in DBD

Dean able be cosmetically changed in to Sam in the store purchase.

Winchester Survivor Perks -

  1. *Guardian Angel* - Cass is always looking over you, and can protect you once from being put in to the dying state for 5 seconds. Afterwards, the survivor is exposed 30 seconds. Does not stack.
  2. *Professional* - Whenever a team member is hooked it fills you with anger, and you gain a token up to three. Every time you do anything that stuns a killer, it is done with extra force and conviction and stuns them for an extra 3 seconds at level 1 up to 5 seconds at level 3. Does not stack.
  3. *Hunter/Hunted* - Every time you are within 10 meters (lvl 1), 12m (lvl 2), and 15 meters (lvl 3) of the killer regardless of their terror radius range, you (the survivor) do not hear a heartbeat and remain undetected within the killer's terror radius, their (the killer's) aura is revealed to only 1 other random survivor in the trial while you are within range, and for 5 seconds longer after the survivor is no longer within range of the killer. Hunter/Hunted does not work if you are being chased or in the dying state. Does not stack.

Comments

  • A Supernatural Chapter/Paragraph would be sick. I feel like they deserve more hype than they get.

    I even wrote my own Supernatural concept a long time ago, though I had made different perks for both Sam and Dean:

    @Lord_Xylum said:

    https://us.v-cdn.net/6030815/uploads/3XQ6PQBPL2UZ/rs-1024x759-190516141226-1024-2-supernatural-ch-051619.jpg

    Now I know what you're thinking; "This is a pretty badass idea!" And you'd be right. So, I spent the last couple hours devising perks for good ol' Dean and Sam, balancing them out as best I could and coming up with names for said perks. I decided not to include a new Killer or map, but if you have suggestions for either of those, or perhaps suggestions for perk buffs/nerfs/reworks, feel free to say so in the comments :)

    Survivor: Dean Winchester

    Perks:

    [Big Brother]

    "You keep a watchful eye over those closest to you."

    The aura of the Obsession is revealed and shared between you both at all times, and where their aura would be revealed to the Killer, reveal your aura instead. Big Brother has a cooldown of 60/45/30 seconds when activated. Reduces your chance of becoming the Obsession. If you become the Obsession, this perk deactivates.

    [Demon Hunter]

    "The Entity has acknowledged your willingness to face dark forces."

    For every time you stun, blind or lightburn the Killer, gain a token up to a max of 1/2/3 tokens. Each token spent causes a blocked window to open up for an additional vault. Vaulting speed is increased by 5%.

    [Death Is Our #########]

    "When salvation is within reach, you risk life and limb to ensure everyone's safety, even at the risk of your own."

    You become the Second Obsession.

    Once the Exit Gates have been powered, your aura is revealed to the Killer indefinitely and you become Exposed for 80/70/60 seconds. Within this time, if you are within the Killer's terror radius, all other Survivors also within the terror radius at the same time as you are granted the Endurance status effect, causing Deep Wound upon mortal injury. If you are downed at any point, this perk deactivates. If multiple Survivors possess this perk, it applies only to one at random.

    Survivor: Sam Winchester

    Perks:

    [Calculating Planner]

    "Your insight gives you an advantage into leads and objectives."

    Gain a Rare/Very Rare/Ultra Rare Map when searching your first chest. Increases aura-reading ranges of maps and other perks by 5%/10%/15%

    [Insane Is What We Do]

    "Your fortitude in dire situations can open more options for you."

    While on the Killer's shoulder, if the Killer passes through an unused pallet, press the Interaction button to throw down the pallet, breaking it and stunning the Killer. Succeeding results in you becoming the Obsession and suffering the Oblivious status effect for 60 seconds. Once activated, this perk cannot be used again.

    [Light Warden]

    "No matter the cost, you clear the way for everyone's escape."

    Once the Endgame Collapse has begun and you are hooked, this perk activates. For the next 20/30/40 seconds, the Endgame Collapse is halted, and the auras of all Survivors are revealed to eachother. If you are the last Survivor in the trial and have not been hooked prior to using this perk, you immediately unhook yourself instead of applying the original effect.


  • If you look at my past discussions you can see how much I would love them in the game. They are literally in no other games nor have a game of their own, so to have them in Dead by Daylight would be absolutely amazing. A bunker map just sounds amazing