Killer Chests
This idea is partially inspired by @Maelstrom10 on a recent topic they made, which got me considering this idea.
Could killers have their own version of chests? Currently, killers have an array of add-ons and perks, but some people here have commented on perks being added as basekit. I'm not a great fan of that idea, but what if killers could retrieve lesser items from chests of their own?
A few examples of what they may have:
• Like when the Blight was introduced, a limited number of use/ one time Blight-like speed burst that you cannot attack from, but covers a good distance to catch up on survivors.
• A once-only use item that can reconstruct a cleansed totem into a dull one (which may help with perks like Undying or NOED, or may be useless - like the Broken Key.
• A once-only use item that, when it hits a survivor, puts them into an exhausted state for a short time.
• A once-only item the killer has to attach to a gate, but once the gens are done that gate switch will not be shown to survivors.
Just thought these could spice up the games a bit. I wouldn't be against additional, one-time use items for survivors in chests either. Some examples:
• Activates a tier 1 Kindred on the next hook any survivor gets for that player.
• Grants a tier 3 Lightweight for the next sprint.
• Strengthens a pallet, so when a killer comes to break it, it takes 20% or so longer to smash it.
Again, just little additions that could add a lot of gameplay options.
Comments
Hmm