What if zombies had soft radar

An idea i had was what if we gave nemisis' zombies a sort of radar. They always know the general area of survivors, and will tend to wander nearby (not directly at them, just enough that survivors have to be wary). This would make them a little more threatening instead of wandering around where no one will go.

Comments

  • That'd be pretty nice, though I'm not sure if buffing his zombies is the right move to buff Nemesis.

  • @AetherBytes said:

    An idea i had was what if we gave nemisis' zombies a sort of radar. They always know the general area of survivors, and will tend to wander nearby (not directly at them, just enough that survivors have to be wary). This would make them a little more threatening instead of wandering around where no one will go.

    What’s the point of radar if they’re just going to wander in the “general area”? Seems like a pointless buff.

  • i want them to fix the zombies AI before they decide to buff them directly.

  • The Zombies need QoL Changes, not buffs. They just to need to make them not get stuck on literally everything.

  • @Star99er said:

    The Zombies need QoL Changes, not buffs. They just to need to make them not get stuck on literally everything.

    Or stop entirely and needing to be hit to respawn it.