Killer Concept: The Blood-Demon
The entity takes from the mortal realm deranged killers and broken spirits to carry out its deeds, but just as the entity takes, it creates. It creates horrific beings molded from the memories of all of those who are taken into the fog. Most of these are grotesque creatures that are useless to the entity, but eventually something greater arises. The culmination of the fear, the suffering, and the grief of all those who enter the fog.
The Blood-Demon.
Speed- 110%
TR- 32 meters
height- tall
Appearance:
Head: a bloody hood hides a terrible face with pitch black eyes, sharp fangs, and burnt flesh. Something barely human.
Body: Is this cloak red because of its fabric or because of the spilled blood of all who have come across this beast?
Weapon: As it approaches its prey, it morphs its fingers into chains and its nails into hooks.
Power: Chains of Hell
Press the power button to send out a hook with a range of 24 meters after a short wind-up animation. This hook is attached to a chain that keeps it anchored to The Blood-Demon. After the hook hits a surface, it creates a blood portal that remains there for 4 seconds. Tap the active ability button to enter the blood portal, taking control of the hook and launching it once more by presing the power button again (use the active ability button to cancel it). (Similar to how Pinhead does it in the sense that your character model stays in the same place, but with less control over where it goes. Like Hillbilly, you can control it for the first frames but unlike Hillbilly, afterwards its direction cannot be changed.) The chain will deal 1 health state of damage to the survivor. If it hits a survivor directly they take damage and a blood portal that lasts 7 seconds will be created on their back that you can launch your hook through at another survivor, allowing you to injure multiple survivors quickly.
"If it decides that it wants you to die, it shall be so."
Blood Gateways
If the hook goes out of its range, it will normally immediately disappear and respawn after a short time. However, hitting survivors directly with your hook will give you 33 charges of your blood gateway. Once 33 charges are reached, the next chain that goes out of its range will instead create a blood gateway on whatever surface it lands on. (Will pierce through survivors it hits, injuring healthy ones but not hurting injured ones) You can then press the power button while facing a wall to create and step through a blood gateway for quick map traversal. Each time this is used, the charges required increase by 33 to a maximum of 99.
"It uses our suffering as its livelihood, thriving and becoming ever stronger off of it."
A full addon set takes a decent amount of time to make, so I'll make it if this idea gets traction.
Perks:
Hex: Eternal Anguish
Effects of this perk persist as long as the related hex totem remains standing. When a Survivor that healed less than 21/31/41 seconds after becoming injured gets injured again, a dull hex totem becomes a lit hex totem. The survivor, and all other survivors who meet this criteria while the hex remains active, suffer from the broken status effect until the totem is cleansed.
"The pain, the fear, will never cease."
Concentrated Fury
The purpose of killing drives you to use brutal tactics. After kicking a generator, it becomes highlighted in white. Once a survivor begins working on it, it gets highlighted in yellow and Concentrated fury may be used to damage the generator. The amount of damage done to the generator depends on how long it's been since the generator was kicked. The percentage of damage done starts at 6 percent and increases by 2 percent every 8/6/5 seconds to a maximum of 16 percent.
Scourge Hook: Bloodbath
Reminding the survivors of past trauma takes hope from them and siphons their adrenaline into you.
Hooking a survivor for the first time on a previously unused hook will cause it to become a scourge hook. Hooking a different survivor on that same hook will cause them to die on the hook 7 percent faster as long as you are more than 24 meters away. After being unhooked, the survivor will suffer from the incapacitated and broken status effects for 15/20/25 seconds.
"No...Please..." Unknown victim's dying words
Comments
I think they're better off focusing on survivor-only packs at this point lol...