Big gameplay changes are what i expect when the game is celebrating another one of its birthdays. Change is anticipated, and should be instated every year.
They have got to slow down on their unsustainable 3-month schedule of releasing chapters so they can focus on the health of the game. I'm sure the playerbase won't mind reducing the number of chapters released per year if it means we have a fully working game.
Some kind of event to grind. Finding crown, gnome, canker ect. It's fun and gives survivors secondary objective to actually not sweat in this arcade game :).
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What we need from Anniversary Chapters is something big to spice up the game (for example 4th year giving the Survivors the ability to block gens).
Big gameplay changes are what i expect when the game is celebrating another one of its birthdays. Change is anticipated, and should be instated every year.
They have got to slow down on their unsustainable 3-month schedule of releasing chapters so they can focus on the health of the game. I'm sure the playerbase won't mind reducing the number of chapters released per year if it means we have a fully working game.
Some kind of event to grind. Finding crown, gnome, canker ect. It's fun and gives survivors secondary objective to actually not sweat in this arcade game :).
Because I have no idea what "Accuracy to the characters" means.