Blood debt

I see some posts acknowledging this conceptually but it would be great to have some kind of game mechanic to acknowledge it. I see it all the time in matches as my wife and I play as a two person SWF.

The idea is a 'blood debt' marker that gets put on other survivors when you do something like heal them or unhook them. If a survivor leaves the match by the gate or hatch with my blood debt marker on them, I get kicked back some extra blood points. It could even extend another level. Sometimes, I save survivor B, then survivor B heals survivor C. Maybe they both get killed without my earlier intervention, so I'm partially responsible for their survival...

But for sure, it would be nice to get a bonus for having saved someone else, especially if I die during say, EGC.

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